To measure the success of the kiosk, we wanted to do unmoderated user testing where we observe how people interact with the device in the art gallery. The interactive design allows for the user to get creative while learning more about Maud Lewis. We had chosen to do a contextual inquiry and a follow up survey but we were not able to carry these out due to time.
A lot of our features were based on our personas who all had accessibility needs. Because of this, we were designing for accessibility instead of making the accessibility an after thought. This however did make it difficult to simulate the audio features and how they would work in an Art Gallery that was meant to be quiet. In the future, designing with accessibilities in mind from the beginning will be the way to go.
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